More adventures for the C&T Remastered Kickstarter

A late one this, I’ve just added two more add-on adventures to the C&T Remastered Kickstarter, bringing the number of available adventures up to Five! I’ve also added a New Backer level of Sorcerer (£35) which gives you pdf+ at cost POD print copies of all five adventures + a hardcover rulebook.

Briefly the new adventures are the sequels to UK S01 Blood of the Dragon and are part of the Spire’s Trilogy.

UK S02 The Dark Path
This module takes the characters into the Stinking Marsh, a twisted weird land where nature has been befouled by powerful magic in ancient times. As well as a quick guide to the lands of the Stinking Marsh and its inhabitants, the module has two adventures. The Dark Path itself and Terror At Black Rock.

the-dark-path-web

UK S02 Fort Boneguard

Moving northwards from the Stinking Marsh the adventurers arrive in the bleak and devastated Bonefields, the site of an ancient holocaust where an entire civilisation was destroyed by magical warfare. Unbelievably there is a small outpost , the Fort Boneguard of the title, hanging on despite constant attacks from the Bonefield’s undead inhabitants. This is a sandbox adventure, which suggests lots of plots and events but leaves the direction of play completely up to the players.

fort-boneguard-web

Both are 75%-90% written and I’m aiming to land them in the 30 – 40 page count.

Yesterday was a good day for UK OSR

In the hustle and bustle of the Crypts and Thing Remastered Kickstarter, I missed mentioning a couple of other UK OSR releases….

First off for the Mighty RuneQuest 6 is the The Taskan Taskan Empire Cover SmallEmpire by Jonathan Drake . This was previously part of the “Age of Treason – The Iron Simulacrum” release by Mongoose but its now updated to RQ6 and available via Lulu.

Companion Volume to Shores of Korantia, The Taskan Empire takes you into the fraught world of the Immortal Emperor Zygas Taga, embodied in the fearsome, magically animated avatar, The Iron Simulacrum.
This 105 page book provides a full overview of the empire, it people, customs, religion and more. Character creation rules for Taskan characters are provided as are rules for cults, new spells and the way Taskan religion is indelibly bound into the lives of all who live in the Simulacrum’s shadow.
You can purchase in two ways. The PDF on its own is available from http://www.thedesignmechanism.com/products (and in the RuneQuest Supplements category) for just $5.99. Or, you can buy the Print on Demand copy from our Lulu site (http://www.lulu.com/shop/jonathan-drake/the-taskan-empire/paperback/product-22067471.htmll). If you buy the Lulu copy, you get the PDF free of charge. Just email us at designmechanism AT gmail DOT com and attach a copy of your Lulu receipt. We’ll send you a redemption code for the PDF from our own website.

Then Cakebread and Walton have released Skull Cove for its Pirates & Dragons, for both the huge tome D100 version (powered by an adapted version of Renaissance) and their rules lite One Dice system, which also includes stats for OSR D&D.

In the distant reaches of the Skull-Cove1-300x336Dragon Isles lies a quiet cove, where friendly pirates welcome the Adventurers to their small settlement. But all is not as it seems – there is a dark secret behind the smiles of the inhabitants…

This adventure for Pirates & Dragons includes statistics for both the Renaissance and OneDice versions of the game, as well as retro-clone stats. It is intended to be used with the large scale colour map of Skull Cove presented by DramaScape. Both can be bought together – look for the discounted bundle!

Note: The Dramascape map package also contains a completely different take on the island, for the Savage Worlds system. RenaissanceOneDice and retro-clone stats are provided in this product for that adventure.

You can buy this product from DriveThruRPG/RPGNow.

Crypts and Things now with EXPANDED CONTENT

So I was having a bit of a tidy up on the Crypts and Things Kickstarter, it suddenly stuck me that my stretch goals where not big chunks of work (as I’ve done a fair bit on them any way) and they’d be better off folded into the Basic Goal to give those people who want the Remastered version to have more expanded/new content.

So all this will now be included in the Basic Goal (as well as the streamlined/new rules).

Expanded Life paths. C&T currently has a small twenty entry table that you roll on three times to give your character’s previous experience. Both fans of the current game and play testers of the current Beta say this is not enough, so I’m expanding this idea.

More Spells & Magic Items. I’ll be to revisit the Spell lists and Magic Items chapters and add some more twisted and dark magic into the mix.

The Great Others and their Cultists. I hinted at the presence of these terrifying demons/gods but never detailed them in the 1st edition. I’ll detail them in all their gory glory and David will illustrate them.

Zarth Revealed : Fragments of Fear. The current setting chapter,The Continent of Terror, will go into the Players’ section and I write a new world guide for the Crypt Keeper’s section, called Fragments of Fear. This will focus on the secrets and provide more adventure ideas for each location, as well as encounter tables.

This leaves only More Fiends as a current stretch goal, but I’ve now lowered the goal to £4500, because we’ve had such a positive take up of the Patrons of the Art backer level.

To replace the stretch goals I’ve now folded into the Basic Goal I’ve got a couple of ideas, but I’m going to keep them under my hat until I’ve thought them out properly.

I’ve also added a Add-On for extra copies at low cost, and if you are a Retailer or know a retailer who’d be interested in stocking C&T I’ve added free copies of Blood of the Dragon adventure to the Retail reward level.

Please let others know about this, especially those who’ve looked at the campaign before.

Fiendish Friday: Stretch Goals and Add-ons for the Kickstarter

OK here it is the final FF before the Crypts and Things Kickstarter opens this Sunday March 1st.

Last time out I said that I would talk about the stretch goals.

Stretch 1. More Fiends
About 40 or so, depending how excited I get. This really was my favourite bit of the book last time round, so I’m revving my self up to do this 🙂 I’m looking to add a few more subtle horrors as well.  Things that once the players rush in to fight them, they wish they hadn’t afterwards.

Stretch 2. Spells and Magic items
I’ll still be keeping the familiar vanilla spells in there, since it’s a big design goal that if you are familiar with Old School D&D (or any D&D for that matter) you can easily pick up and play C&T. However there is room and scope to add more spells that really bring White and Black Magic into high-definition, without sacrificing this familiarity. I’ve also 25 or so magic items that didn’t make it into the final cut last time out. They aren’t bad by any means but I had run out of development time. So if we hit this Stretch goal I’ll finish this off. I also want to do intelligent weapons, the right way ! So we are talking Demon Swords and the like, the siblings of Stormbringer.

Stretch 3. Greater Others and their Cultists
These are the big bads of Zarth. These will be presented as a write-up of the warped and twisted religions that follow them, which if relevant will give stats not only of the Greater Other itself, but also the creatures and Cultists that follow it, and associated Magics that come from it.

Stretch 4. Zarth Revealed
I purposely kept the setting, Zarth, light in the original release. Its flavoursome enough to give enough inspiration, but I got a lot of feedback asking for more detail. If we reach this goal, I’ll add a layer of details, such as adventure seeds, important NPCS in a nice Gazeeter.

Addons
As well as the existing Adventures (Blood of the Dragon and Tomb of the Necromancers) I’m also offering up a conversion of the existing OpenQuest adventure Life and Death as an add-on in both pdf and print. This is a four-part epic where the adventurer’s actions decide the very fate of the world. It’s a bit more of a story driven experience than a standard Dungeon Crawl, but there’s lot in-built into the structure to prevent this from being a railroading experience.  Also its much bigger than the previous C&T adventures releases clocking in at just over 100 pages.

So that’s it until the Kickstarter starts this Sunday….

Oh except these two character pieces by David M. Wright, the Fighter and Barbarian respectively 🙂

C&TBarbFighter

Previous posts about Crypts & Things Remastered

Test Your Luck – A preview of a new mechanic that should be familiar to fans of Fighting Fantasy 🙂

Art Preview – I show off some of the awesome art already done for the new game by David Micheal Wright.

Why Crypts and Things Remastered?  –  a bit of the history of the game’s intial development and why I’m redoing it, the scope of the redevelopment and what’s going to be in the stretch goals.

Crypts and Things Remastered Kick Starter opens March 1st The cover in all its glory.

The Sorcerer The revised Magician class (because one of the biggest bits of feedback I got was that I should change the name to the Sorcerer). Look close and you’ll see some of the system changes in the class description.

Magicians of Zarth. Other types of magic users in the setting. Note these are non-player character types, and will be written up as monsters.

Life and Death for Crypts and Things

lifeanddeathZE_webQuick post…before I run off to do other things with the day.

As an add-on for the upcoming Crypts and Things Remaster Kickstarter (opens Sunday March 1st).  A Crypts & Things version of Life and Death.

NOTE: if you backed the IndieGoGo preorder back in 2011 for the first edition of C&T you’ll get this add-on automatically for free when you back Remastered as a thank you for backing the game the first time round and continuing your support 🙂