Savage North co-author/artist John Ossoway does T-shirts y’know?

VOTE! VOTE! NOW! For Savage North’s author/artist John Ossoway’s Cthulhu themed t-shirt design, on Qwertee so it gets printed up as Tee of the day at £8/£10!! DO IT NOW!!!

http://qwertee.com/product/devil-s-reef-diving-club/

John also sells his T-shirts (spot the Savage North one) at his shop on Red Bubble

http://www.redbubble.com/people/jossoway

Thank you for the kind comments

A quick post to say thank you for the kind comments about OpenQuest, coming off the back of me saying I was considering giving it up at the beginning of the year.  Its given me a fresh impetus with the game and taken me off in some interesting directions.  I’ve now got a small pile of stuff I want to work on, and its just a matter of choosing which projects to work on first 🙂

More mulling over, and some firm writing to be done before I announce anything coming out of this 🙂

OpenQuest! RAR! RAR! OpenQuest!

Well I’m busy fighting off the winter blues. The tail end of my illness just before xmas ( I had a serious skin infection which had me laid off for a couple of weeks ) is still lingering, plus we have wonderful days like yesterday where the sun briefly shone through thick mist!  So safe to say my mood is on the side of murderous on most days, which is means the game is afoot to bring cheer to my strained psyche on a daily basis.  Between my own positive thinking and the innate cheer of my family I’m more than winning 🙂

One source of cheer to me is that my muse for OpenQuest has returned. I think I scared it away with big unrealistic plans post release of the book, and the seemingly never ending typo hunt end of 2009 that lasted until July’s Final edition last year. At the beginning of this year I was of the opinion that I was going to let it quietly die off and move onto other projects and let other people carry the torch.  I said as much to a publisher friend and my muse must have heard me. The other day it came back with a vengence and I’ve been quite happily writing an adventure (which is what I like doing best alongside light supporting backgrounds) for OpenQuest with numerous ideas for more! Safe to say you’ll see more Adventure packs, either as quick straight to PDF mini-releases or shorter Print books, from me.

So that’s me getting over myself.

Meanwhile author Nathan Baron is putting on the finishing touches of Empires Rising.

Co-Authors Simon Bray and Paul Mitchener have just submitted the text for their sandbox adventure setting “Here Be Dragons”. If you have found memories of Griffin Mountain, this will press your buttons 🙂

Here’s the map of the setting by Simon.

Map of Pherae Island by Simon Bray

Life and Death released

Time to blow my own trumpet here. My adventure/setting book for OpenQuest was released a couple of weeks ago.

So get a copy for Xmas, from

Print Lulu.com
Pdf Drivethrurpg.com

Oh and that nice man Georgie Racer has done a quick review of it. He’s very happy with it 🙂

Geordie Racer’s tiny review of Life and Death.

These were the two adventures (Dead Pot Country and Life and Death) that I used to playtest OpenQuest, and encapsulate everything I like about D100 games. Its very different to The Savage North, so if that didn’t ring your bells hopefully this will.

I’ll post about the future of OpenQuest in a big end of year round up, but just to let you know Life and Death is definitely not the end of the line. Empires Rising is being laid out as we speak, Simon Bray & Paul Mitchener are working on the Draconic themed “Here be Dragons”, and I’ve got an assortment of OQ adventures I need to work out what to do with. Also I’ve got my next OQ adventure/setting book to work on. If you like gritty fantasy horror you’ll like what I have planned 😉

Old School done New School

In another life I’m a BIG fan of narrative style games like HeroQuest and Wordplay.  While in somerespects they share the same back to basics approach as the OSR, in that they trim out the unneccessary rules clutter and focus on the game, the mechanics are very much more abstract,

However I’ve found through play that the essiential feel of ‘old school’ play can be emulated to a high degree by using these systems.  My home group had a bit of ‘Summer of Old School’ using HeroQuest and Wordplay.

“Ye Little Book of HeroQuest Dungeoneering” was the result of the one shot HeroQuest game, were we deliberatly set out to run an D&D conversion.

HeroQuest Dungeoneering coversThe latest in the “Ye Little Book of HeroQuest Fantasy” Pdf series has now been released.

Grab it from DriveThruRpg.com.

Welcome to the world of Old School done New School! This ‘Genre Pak’ aims to emulate the feel and excitement of those early dungeon based adventures of the 70s/80s. It is designed so you can quickly and easily generate heroes, pick up the small amount of genre specific rules, and then head down the example dungeon. If you are looking to introduce your players       to HeroQuest, in a setting that should be familiar and comfortable to all of them, this is

Ye Little Book of HeroQuest Dungeoneering is split into five sections.

1. Hero generation. Four class keywords and four racial keywords, with guidance on how to create old school heroes of Sword and Sorcery.

2. Magic. Gives Vancian Magic as a magic framework, with example spells and magic items.

3. Monsters. Guidance on how to convert your favourite old school monster to HeroQuest.

4. Dungeon Design. A frame work for quickly creating dungeon based adventures.

5. The Catacombs of Zaz. An example medium level dungeon.

I’ve also got a rewrite of The Road Less Travelled, that is the introductory adventure for OpenQuest, for Wordplay in the works.  this will be a free release, and you can combine it with Wordplay Basics, which is just the system recently released as a free pdf over at Drivethrurpg.com, to have a free go of the system.

The Road Less Travelled