River of Heaven updates…

Hey you! Yes you! Stop fiddling with your prized 14th Level Drow Fighter/Wizard for a moment and take some time to consider where the River of Heaven Kickstarter is up to:

  1.  About to enter its final week, if you miss out it will be a good six months to you getting the core rule book + other goodness the campaign unlocks.
  2. Talking of goodness, we hit stretch goal 2 so all backers get a pdf of the forty page Last Witness Adventure.
  3. If you are a backer you get early access to the 293 page no art pdf.
  4. If you like OpenQuest/D100 you’ll like this, its D100 in Spaaaaaaaaaaceee!
  5. We’ve been getting good feed back from the backers, see what they say about the game.

So go on what are you waiting for?

Support the D100 Renassiance and get your self a bargin!

There’s never been a better time to get into the joys of D100 or strengthen your commitment.

  • RuneQuest 6 Bundle of Holding – all the RQ 6 line in pdf format, at scandalously low prices until Tuesday 11th.
  • Cakebread and Walton, publishers of Renaissance and Clockwork & Chivalry are 15% off on Drivethru until the end of Feb.
  • D101 is taking part in DriveThru’s Valentine Day sale, so mark the date since here’s your chance to get OpenQuest 2 (and other D101 titles) at a discount.

 

River of Heaven Live on Kickstarter/ OpenQuest 2 update.

Just in case you’ve missed it, our OpenQuest powered Sci-Fi rpg River of Heaven is now crowdfunding until March 8th on Kickstarter.

Sure its an elf/dwarf free zone, but gawdammit if you liked OQ or are impressed by our other games go check it out. Its going to be 300 pages of awesome 🙂

Also if you are following the progress of OpenQuest 2 and its associated adventures there’s a big update over at OpenQuestRpg.com

Crucible of Dragons – An OpenQuest/D100 Sandbox setting

Bit of shameless self-promotion here about the upcoming “Crucible of Dragons” setting/adventure book (or “A Manual of Exploration of the Island of Pherae” as I’m calling it). If I don’t do it no one else will (OQ2 reviews anyone 😉 ) and its a product that I’m damn excited about getting finished and out to the gaming masses.

“Sandbox” gaming is a hip term in Old School Renaissance circles, almost a holy grail in fact. Amongst D100/RQ fans you mention the term and I will guarantee they will shoot back “Griffin Mountain“. This is the classic RuneQuest2 setting were you wandered around a bleak wilderness inhabited by stone age hunters, dinosaurs and chaos monsters and took your rest in one of three citadels riddled with intrigue. I’ve played it briefly in its Games Workshop published hardcover of the watered down Avalon Hill version which was moved to an island called “Griffin Island”, and as a 40+ player freeform at Tentacles 2006  written and run by Simon Bray (one of the Co-authors of HBD). Its on my list of things to run again before I die. Its a classic go check out its Moon Design reprint.

Now Crucible of Dragons, pulls from the creative well that is Griffin Mtn but brings its own take.

The basic concept of the book is “Fantasy Pseudo-Hellenic Greeks on a monster infested island” or if you are more culture hip “Clark Ashton Smith meets Ray Harryhausen” 🙂

Its incredibly detailed and rich setting. It has a full Gazetteer, a complete city guide, details both VIP and everyday NPCs, sixteen new cults, ten organisations/factions.  The game’s page on D101games.com gives a run down of all the content.

One of the things that really impressed me when the first draft hit my inbox, its not your typical “Elves n Orcs” fantasy. In fact there isn’t an Elf or Orc on the island. Dwarfs are there , for secret reasons I won’t go into here, but are re-skinned to a large degree to fit in with the culture and habitat of the island.

A race of evil reptilians know as the Dracorians fill the niche of orcs/goblins in a fearsome manner. Simon Bray has done a fine job here creating a truly nasty group of monsters.

Demons are also common in the Ancient and deserted ruins of civilisations prior to the current one. If you are looking for a comprehensive set of rules for demon creation for OpenQuest, Here be Dragons has them.

The humans on the island definitely have a culture that is loosely based on Hellenic Greek, but they are ruled by a great Dragon called “Flames of Purity”. You see the island’s creation myth has it being created from the skull of the Great World Dragon and Flames of Purity is its daughter, and after she defeated the Iron Colossus of the previous rulers of the capital city of Draxa (as depicted on the cover, see below) no one is arguing with her 😉

Its scalable and there’s enough going on to occupy Dirtcrawling starting characters looking for a gold piece or two, intrigue for wannabe movers and shakers and enough BIG challenges such as removing Flames of Purity from her throne to occupy characters who have grown to Epic status. A good 40 pages of the book is dedicated to full set piece adventures, detailed adventure locations and a campaign outline. This is the final piece of the puzzle that introduces new players and Games Masters to the setting and gets you up and running with the island as a Sandbox. Far too many supplements that say they are Sandbox, miss out this bit, and leave you scratching your head looking for an obvious starting point.

Overall its Densely packed book full of MGF (MEGA GAMING FUN!) that will give you years of enjoyment. If I had unlimited time and resources I’d do it as a big boxed game. Instead the authors have done a dam fine job of keeping the book within a manageable 140-150 page limit that I set them.

Its in it final stages of layout and I’m looking year end/beginning of Jan to get this one released.

Here’s Jon Hodgson’s fine cover if your imagination isn’t already flowing on this one:

Crucible of Dragons cover by Jon Hodgson

Crucible of Dragons cover by Jon Hodgson

The Pheraen Otherworld

From the upcoming Here Be Dragons for OpenQuest by Simon Bray and Paul Mitchener, here is the setting’s Other World overview.

To the faithful of Pherae the gods exist both in their own world and in the mundane world at once. When gods manifest in the world of men they appear as thunderous voices, burning figures in the night, strange omens, maddening visions and creeping shadows. It is not unknown for gods to seek the companionship or even love of certain special mortals, the nymphs and demons of Pherae attest to these unions. The gods once relished in meddling in the affairs of mortals, but their powers are chained and weakened by humanity’s loss of faith.

Each god controls their own realms, Tyria rules her sky realm from a blinding golden palace, Gorga broods on her writhing throne in the underworld and Arton hunts the Wild Things in a forest beyond the edge of the world. Mortals can visit these places, either through invitation by the gods or through their own magic. These realms are dangerous and present challenges beyond the scope of all but the greatest heroes. There are sacred places, ancient temples, hidden caves and blessed grottos where the divide between the divine and mortal are thin. Sometimes people go in and are never seen again,but worse, sometimes things come out.

Many do not know that beyond the realm of myth and legend, beyond the gods and dragons themselves is a cold dark, lonely place, where hateful things watch the world with envy. Some know that these are the forgotten gods of the Ancients, waiting to return. Some call these things demons, they summon them for power, and these things are beyond the pale, monsters more fearful than the spawn of Hallucious and Gorga. These are the beings that Khata tried to train to dance to his merry tune, they are monstrous things which overthrew his Empire and devoured his very soul.

Aiming for a Dec/Jan release of Here Be Dragons, which I’m currently polishing up in layout 🙂